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NPC Generator

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Advanced [show]


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears grey leather gloves, a grey jacket, and tight pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Justice, Optimist. Bonds: Attractive, Poor, Immigrant. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Tim Harrington, Male Human Fighter 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Enfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a red suit, brown shirt, and white tie, marred by beers. His silver hair is lengthy. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: John was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a marshal and was forced into it by his family

Flaws: Ugly, Depressed, Hedonist, PTSD. Bonds: Family. Occupation: Marshal

Voice: German accent

Attributes [hide]

John Enfield, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)18 (+4) 12 (+1)15 (+2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Draconic, Halfling, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp. Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a long, blue cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Adelard Barton, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear yellow tank tops with green pants. His head has been shaved. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Lewis Bentham, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 12 (+1)6 (-2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear tan clothing when he does not wear armor. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Gerard Watson, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Onyx (40 gp). Moonstone (40 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs

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