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NPC Generator

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Advanced [show]


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his kukri always slung over his shoulder. He is physically well-built. His blonde hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the east to a Cartwright, Balimaar learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He became a Cartwright soon after.

Motivation: He is content; and sabotage a competitor

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Garrick, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 sp.


Social Check DCs


Solomon Quinton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a scythe on his belt. His brown hair is knotted and matted. His brown eyes peer out from beneath his small grey hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Optimist. Bonds: Adventurer, Poor, Job. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Solomon Quinton, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Odo Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. He has a brown handlebar mustache and slicked back brown hair. He has brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted, Optimist. Bonds: Slave, Adventurer, Job. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Odo Rayden, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 14 (+2)8 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2200 sp. 1 Disguise kit. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Peter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy. He has a tattooed face.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Layabout.

Motivation: Further expansion of business; and to be a tanner again

Ideals: Extrovert, Logical. Bonds: Rich, Job. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Yeardley, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 3000 sp. Zircon (20 gp). Star ruby (1500 gp). Rich purple corundum (1500 gp).


Social Check DCs


Gomory Ashley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His long chestnut hair is drawn into a two foot long braid. This hazel eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gomory studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Poor, Enemies. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Gomory Ashley, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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