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NPC Generator

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Advanced [show]


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large black jacket. He keeps his chestnut hair in a pixie cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Knight for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Hedonist, Impulsive. Bonds: Nature, Job. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Robert Gentry, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)6 (-2) 17 (+3)11 (+0)
Skills Acrobatics +6, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 400 gp. Sardonyx (80 gp). Tourmaline (120 gp). White pearl (120 gp). 1 Masterwork manacles.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a falchion on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Adelard Blakeley, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Simon Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Gardener. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He was born in the west. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers.

Flaws: Addict. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Simon Ashley, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large red mantle and cape that has been intricately interwoven into his yellow robe. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Athletic, Entrepeneur. Bonds: Rich, Family, Job. Occupation: Miller

Voice: American accent

Attributes [hide]

Tim Stanford, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 41000 sp. Moss agate (6 gp). Peridot (70 gp).


Social Check DCs


Aldous Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue, dusty cloak, and sports empty pouches on his belt. He has a small bristly mustache and wavy blonde hair. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he is wracked by social anxiety

Flaws: Mundane, Fearful. Bonds: Job, Immigrant, Has a crush. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Aldous Hadlee, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs

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