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Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Lance Winthrop, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


William Breeden, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His white hair is cut short. He is very pretty but has cold, dead eyes.

Personality: William wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Navigator.

Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Attractive, Has a crush, Adventurer. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

William Breeden, Male Human Paladin 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his blonde hair. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Thomas Bradly, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Heward Compton, Male Human Bard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Freshwater pearl (12 gp). Moonstone (30 gp). Amber (50 gp).


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear pastel tank tops with violet pants. His red hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Bricklayer, who enjoyed hunting, Don was taken on many hunting expeditions. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Military, Adventurer. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Don Eastaughffe, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 7 (-2)17 (+3)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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