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Advanced [show]


John Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He wears a top hat to cover his moderate length blonde hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

John Garrick, Male Human Sorcerer 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white painted combat armor at almost all times. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Armorer, Trym learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Trym Bradly, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Kyle Cromwell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Banker, Kyle learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Flaws: Insomniac, Hedonist, Forgetful. Bonds: Job, Debt. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Kyle Cromwell, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 5 Acid flasks. 3 Smokesticks.


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of swords on his belt, each one with a emerald on the hilt. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise gray.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. A gifted student he started as a Cartwright, but he got bored and became a Spy. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Cartwright again.

Ideals: Fighting, Gifted. Bonds: Job, Military, Rich. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Badger, Male Human Druid 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His silver hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: In love, Rich. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

William Livingstone, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 6 (-2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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