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NPC Generator

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Advanced [show]


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of strength around his neck, and a bow on his belt. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Attractive, Religious. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Bertram Garrick, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Athletic, Joker, Fighting. Bonds: Religious, Adventurer. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Allerton, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)17 (+3) 9 (-1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 70 pp. Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely red suit with brown socks and a vest with buckled shoes. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Richard was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Richard Shelly, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)14 (+2) 11 (+0)6 (-2)
Skills Insight +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Dyer uniform. He has a very tight haircut. He is baby faced.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Dyer and found it very stressful. He became a Dyer soon after.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Depressed. Bonds: Job, Guardian, Military, Rich. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Rolf Melancon, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Conrad Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his silver hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Conrad was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant, Attractive. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Conrad Melancon, Male Human Warrior 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1400 gp. Banded agate (11 gp). Chrysoberyl (90 gp). Banded agate (11 gp). Amethyst (90 gp). Alexandrite (1100 gp).


Social Check DCs

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