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NPC Generator

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Advanced [show]


Ernest Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a tan vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has styled his golden hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ernest was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Ugly, Terse. Bonds: In love, Family, Rich. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Ernest Roscoe, Male Human Barbarian 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)6 (-2) 17 (+3)15 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries a battered hammer and tarnished sai as well. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Military, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Kyle Shelley, Male Human Sorcerer 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 1100 gp. Chalcedony (20 gp). Brown-green garnet (150 gp).


Social Check DCs


Simon Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of death around his neck, and a falchion on his belt. His blonde hair is kept up in a ponytail inside a broad hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Justice. Flaws: Addict, Shy. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Simon Bradly, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His brown hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Norman will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: He is content; and to end his boredom

Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Family, Job. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Norman Elton, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 30000 cp.


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is silver and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Randal Wesley, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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