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NPC Generator

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Advanced [show]


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Jocelyn was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Justice, Athletic. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Server

Voice: Booming voice

Attributes [hide]

Jocelyn Beckwith, Male Human Bard 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 10 (+0)6 (-2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp.


Social Check DCs


Adam Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of strength around his neck, and a club on his belt. His hair is always cut to a buzz. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: To be a Actor again; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Adam Abram, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 37000 sp.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He wears his auburn hair up in a very large beehive style do. He has green eyes and a black hat with a violet feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Greedy, Impulsive. Bonds: Nature, Adventurer. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Thomas Sydney, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He is bald on top and has large red tufts of hair around his ears. His hazel eyes dart from person to person.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Gilbert Beitz, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)7 (-2) 8 (-1)15 (+2)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


William Melancon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries nunchakus. His blonde hair is still thick. His green eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

William Melancon, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)9 (-1) 12 (+1)7 (-2)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp.


Social Check DCs

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