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NPC Generator

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Advanced [show]


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a pastel coat over a green low-cut shirt, and a feathered hat upon his head. His blonde hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Carpenter, Anselm learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Anselm Wellington, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Guy Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his grey robe and has his warhammer always slung over his shoulder. His auburn hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease, Fearful. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Guy Spaulding, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Hugh Shelby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair is greasy and uncared for. His eyes are likewise hazel.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Born in the west his family was never financially stable. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away.

Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Hugh Shelby, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 100 gp. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Hunter Bradley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt and is in decent physical shape. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Interpreter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Insomniac, Emotional. Bonds: Rich, Job, Enemies. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Hunter Bradley, Male Human Barbarian 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)14 (+2) 9 (-1)6 (-2)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 800 gp. Alexandrite (1100 gp). Star ruby (1300 gp).


Social Check DCs


Aldous Snape, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white armored body suit, with a simple yellow line shooting up and back down. His hair is cut close to his head. His eyes are likewise brown.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Tanner, his father struggled to pay the bills. After coming to the age of reason, Aldous took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Aldous Snape, Male Human Monk 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp. Pink pearl (40 gp).


Social Check DCs

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