Everard Myerscough, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear green pants and tee shirts. His skin is also unnaturally pale. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.
Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small forest village. In his 10th year, his parents were killed by a orcs raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Ugly, Racist, Secretive. Bonds: Nature, Enemies. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
William Thorpe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a shortspear. His hair is red and very short. His green eyes peer out from beneath his broad black hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Shy, Depressed. Bonds: Attractive, Immigrant, Rich. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 43000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item.
Tim Ansley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing a long, violet cloak. He has a hunchback. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Mentor, Nature. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 1000 sp. Moss agate (5 gp).
Adelard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting, Logical. Flaws: Addict. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp.
Justin Lindsay, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a grey suit. His long silver hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is a Maurezhi in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Jasper (70 gp). Malachite (8 gp). Jade (60 gp).
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