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NPC Generator

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Advanced [show]


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His red hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Shy, Addict. Bonds: Attractive, Adventurer, Poor. Occupation: Performer

Voice: Indian accent

Attributes [hide]

William Birkenhead, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a violet shirt with thin white vertical stripes and grey pants, marred by teas. He has auburn hair. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Joker, Fighting, Impeccable. Flaws: Ugly, Impulsive. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Diggory Hayden, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep blue spinel (1600 gp). Banded agate (10 gp). Chrysoberyl (70 gp). Sardonyx (40 gp).


Social Check DCs


Wymar Cason, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an entirely pastel suit with white socks and a vest with buckled shoes. His silver hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Passionate, Artistic. Bonds: Family, Religious, Mentor. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Wymar Cason, Male Human Warlock 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp.


Social Check DCs


Arnold Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Family, Rich. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Arnold Payton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears his golden hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Miller, Shane learned a great deal about his mother's area of expertise. Shane was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Miller. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Shane Beitz, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Giant, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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