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NPC Generator

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Advanced [show]


Geoffrey Cotton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is dressed in earthy colors with a white and brown handkerchief worn on his right side. His hair is long and white with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Mercenary, Geoffrey learned a great deal about his father's area of expertise. A freak accident while working with his Soapmaker father left him crippled. He struck the Mercenary job and began his own company from there.

Motivation: To share knowledge with the world; and to be a soapmaker again

Ideals: Justice, Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Cotton, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)18 (+4) 18 (+4)11 (+0)
Skills History +6, Nature +6
Senses Passive Perception 14
Languages Common, Celestial, Terran, Ignan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His silver hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Job, Adventurer. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Alex Wellington, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Emsworth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mercenary. His black hair is singed and shortened. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Born to a Adventurer, his father struggled to pay the bills. A gifted student he started as a Adventurer, but he got bored and became a Mercenary. He has drifted from career to career and currently works as a Mercenary.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Bertram Emsworth, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Opinionated, Logical. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Addington, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt with thin green vertical stripes and brown pants. He wears his golden hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Many goblins want him driven away; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Drogo Hornsby, Male Human Adept 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp.


Social Check DCs

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