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NPC Generator

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Advanced [show]


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky black painted plate armor. He has no hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Allerton, Male Human Paladin 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 8 (-1)12 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Theobald Leighton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His silver hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Theobald Leighton, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. White pearl (50 gp). Azurite (5 gp).


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His auburn hair is cut short. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Mortician.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Bonds: Poor, Job, In love, Family. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Lance Norton, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the sun god around his neck, and a greataxe on his belt. His head has been shaved. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Gomory Westcott, Male Human Sorcerer 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 13 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 150 pp. Citrine (20 gp). Amber (100 gp). Red garnet (100 gp). Aquamarine (900 gp). Golden pearl (100 gp). Rock crystal (20 gp).


Social Check DCs


Balimaar Morton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Priest, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Religious, Nature. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Morton, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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