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NPC Generator

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Advanced [show]


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Norman Staurheim, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Heward Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Greedy, Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Heward Beckwith, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp. Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear red tank tops with green pants. He wears his red hair down. He has a dull look in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. He worked as a nervous Mayor and found it very stressful. He became a Mayor soon after.

Motivation: To protect his home; and further expansion of business

Flaws: Depressed, Impulsive. Bonds: Military, Job, Guardian. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Harley, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 3 (-4)15 (+2)
Skills Animal Handling -2, Deception +4
Senses Passive Perception 6
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 400 gp.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his auburn hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Joker. Bonds: Has a crush, Adventurer, Mentor. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Kyle Home, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Reynard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries longswords. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Reynard Altham, Male Human Fighter 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 6 (-2)13 (+1)
Skills Deception +4, Medicine +1
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Rose (60 gp). Amber (100 gp). Jade (100 gp). Jade (100 gp).


Social Check DCs

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