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NPC Generator

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Advanced [show]


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Ruler.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Hedonist. Bonds: Attractive, Job, Rich, Slave. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Balimaar Fawcett, Male Human Wizard 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 200 gp. Carnelian (70 gp). Deep green spinel (40 gp). Tourmaline (40 gp).


Social Check DCs


Solomon Dumph, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large black jacket, and a wedding ring on his left hand. He has dyed his greying golden hair a little too much giving a sharp golden color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his painting dream.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: In love, Attractive, Family. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Dumph, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)8 (-1) 4 (-3)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 4000 sp.


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries a battered longsword and tarnished nunchaku as well. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fisher for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

William Middleton, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp.


Social Check DCs


Ralf Brixton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Animal Trainer. He has shaved his head bald. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Animal Trainer, Ralf learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Gifted. Bonds: Job, Enemies, Rich. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Ralf Brixton, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a axe on his belt. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Trey Dryden, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)4 (-3) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs

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