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Advanced [show]


Theobald Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To get a good night's sleep; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Fighting, Opinionated. Flaws: PTSD, Insomniac. Bonds: Poor, Job. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Theobald Huxley, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Blue star sapphire (500 gp).


Social Check DCs


Gunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is silver and very short. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Gunter Kinsley, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Dean Wallace, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long blonde beard, and similarly colored long hair. He has hazel eyes and a brown hat with a black feather.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Poor, Has a crush. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Dean Wallace, Male Human Warrior 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (40 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Hampton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with black pants. He is portly but not overly obese. He keeps his silver hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Logical. Bonds: Attractive, Guardian, Slave, Job. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Diggory Hampton, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 400 gp. Aquamarine (200 gp). White pearl (70 gp). Rock crystal (70 gp).


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

William Skelton, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp.


Social Check DCs

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