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NPC Generator

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Advanced [show]


Justin Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Justin was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Debt. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Justin Coombs, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Rhodochrosite (14 gp). Pink pearl (70 gp). Lapis lazuli (14 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Charles was born on a far northern forest where he grew up under the tutelage of his father, an expert Spice Merchant. He used his abilities to travel the world and help people.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Gifted, Philantrophist. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Charles Kensley, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 17 (+3)9 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black pearl (900 gp). Amethyst (40 gp). Blue sapphire (400 gp). Blue star sapphire (400 gp).


Social Check DCs


Adam Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears just a brown suit. His golden hair is knotted and matted. His ears are large.

Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Adam Birkenhead, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Kendal, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. With bright white hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers.

Flaws: Addict. Bonds: Attractive, Job, Family, Nature. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Anselm Kendal, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Hematite (10 gp). Citrine (60 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Don Stanley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a auburn handlebar mustache and slicked back auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a goblins raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Don Stanley, Male Human Adept 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp.


Social Check DCs

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