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NPC Generator

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Advanced [show]


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Animal Trainer uniform. He is physically well-built. His chestnut hair is matted, messy, and big. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of gnolls once and for all.

History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Flaws: Ugly, Shy. Bonds: Job, Enemies, Rich. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Godfrey Gentry, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Auran, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Adam Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear pastel tank tops with grey pants. He sports a long golden beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast mountains. His childhood dream was to be a Dilettante, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Flaws: Antagonistic, Secretive. Bonds: Poor, Nature, Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Adam Hayhurst, Male Human Cleric 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. Malachite (14 gp). Amethyst (100 gp).


Social Check DCs


Chad Hailey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Chad Hailey, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Morton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. He has wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Antagonistic, Disease. Bonds: Attractive, Mentor, Immigrant. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Trym Morton, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 800 gp. Azurite (4 gp). Malachite (4 gp). Deep blue spinel (1200 gp).


Social Check DCs


Hubert Garrick, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he dresses well, typically a more casual-formal manner. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Hubert Garrick, Male Human Sorcerer 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 11 (+0)17 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Golden yellow topaz (900 gp). Sardonyx (70 gp). Carnelian (70 gp). Aquamarine (900 gp).


Social Check DCs

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