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Advanced [show]


Don Byron, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright tan suits and hats. His hair is chestnut and curly. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Athletic. Flaws: Ugly, Insomniac, Insane, PTSD. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Don Byron, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Born to a Laborer, his mother struggled to pay the bills. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Raymond Gentry, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Doctor profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, his parents were killed by a gnolls raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He has a crush on the local Doctor; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Job, Military, Enemies, Has a crush. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Anselm Van Es, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports tan clothing, slightly heavier than average wear. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Disease, Addict. Bonds: Military. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Gerard Chester, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 4 (-3)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10000 sp. A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). Sapphire pendant on gold chain (1100 gp).


Social Check DCs


Thomas Hale, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky tan painted plate armor. He has a small bristly mustache and wavy silver hair. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Shepherd, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Extrovert, Joker. Bonds: Poor. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Hale, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Infernal, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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