Geoffrey Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His hair is brown and curly. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Sage, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Marry his brother to traveling adventurers; and to prove his worth to the world
Flaws: Impulsive. Bonds: Has a crush, Mentor, Job, Family. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 64 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 3000 sp. Golden pearl (100 gp). Iolite (80 gp). Golden yellow topaz (1200 gp). Deep green spinel (100 gp). Chrysoprase (80 gp). Amethyst (100 gp).
Peter Ramsay, Male Human [Permalink]
Personal [hide]
Description: This southern man wears professional attire. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. Peter was born on a far southern desert where he grew up under the tutelage of his mother, an expert Roofer. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). Silver ewer (80 gp). 1 Masterwork Common Ranged Weapon.
Theodoric Winchester, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears a colorful flower in his black hair. He has gleaming, smiling green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist, Entrepeneur. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Gerard Elton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He has no hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gerard hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Ideals: Fighting, Philantrophist, Justice. Flaws: Ugly. Bonds: Enemies. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp.
William Tenley, Male Human [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His red hair has been sun bleached extensively. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, William studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He was granted divine powers by his dying brother.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted, Extrovert, Fighting. Flaws: Mundane. Bonds: Immigrant. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
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