Shane Sutherland, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a pastel tunic with red highlights, and long blue pants that bunch up around his shoes, marred by beers. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich northern family. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Human compassion; and he's looking for his big break
Ideals: Optimist, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. Blue sapphire (1600 gp). Onyx (80 gp). Fire opal (1600 gp).
Norman York, Male Human [Permalink]
Personal [hide]
Description: This western man wears baggy violet pantaloons and a tan scarf. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. He has brown eyes and a violet hat with a tan feather.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Insane, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 30 pp. Rose (30 gp). Blue sapphire (1000 gp).
William Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.
History: William was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insane, Addict. Bonds: Rich, Attractive. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1900 sp. 1 Silver holy symbol. 1 Simple lock.
Frederick Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large blue jacket. His head has been shaved. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Manfred Ryland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and is renowned for his bright black suits and hats. His right leg appears badly burned and disfigured. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Disciplined, Gifted. Bonds: Mentor, Rich, Family. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points -3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 5 (-3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!