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Advanced [show]


Lance Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy silver beard and wild silver hair. His eyes are violet and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Nature, Attractive. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Whitby, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: John was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Addict, Impulsive. Bonds: Poor, Religious, Adventurer. Occupation: Painter

Voice: Indian accent

Attributes [hide]

John Barton, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. An abacus with copper, silver and gold markers (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tight fitting grey shirt and pants. His black hair is unkempt and raggedy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is greedy; and to pay off his debts

Flaws: Ugly, Addict, Secretive. Bonds: Poor. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Bertram Branson, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely tan suit with grey socks and a vest with buckled shoes. His white hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. A gifted student he started as a Soapmaker, but he got bored and became a Detective. He has never given up on his poetry dream.

Motivation: To share knowledge with the world; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Athletic, Artistic, Logical. Bonds: Job, Adventurer. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Richard Kendall, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +4, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Sard (30 gp).


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Slave, Military. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Trey Wedgwood, Male Human Druid 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Peridot (70 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs

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