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NPC Generator

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Advanced [show]


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting black shirt and pants. His brown hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Joker, Gifted. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Cholmondeley, Male Human Paladin 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Roger Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His red hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Roger studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Gifted. Flaws: Insane, Forgetful, Disease. Bonds: Attractive, Family. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Roger Eastoft, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)7 (-2) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears pastel trousers with blue and black striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His red hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has dedicated himself to building a better world.

Motivation: He wants to get laid.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Has a crush, Adventurer. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Godfrey Southey, Male Human Aristocrat 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 6 (-2)12 (+1)
Skills History +4, Survival +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Blue quartz (9 gp).


Social Check DCs


Dean Kendal, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a forest tribe. He was an apprentice working in his mother's forge. He has worked as a Cartwright like his mother before him.

Motivation: To be a Server again.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Dean Kendal, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Star ruby (1400 gp). 1 Minor magic item.


Social Check DCs


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: The child of a Armorer, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: Wants his loneliness to end; and he's looking for his big break

Flaws: Addict. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Atterton, Male Human Fighter 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 39 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)14 (+2) 16 (+3)7 (-2)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1800 gp. Carved bone or ivory statuette (50 gp).


Social Check DCs

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