Heward Churchill, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His long white hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to unite with his sister
Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His blonde hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better kind of golem.
Motivation: He has a crush on the local Crown-heir; and a deep hatred of dire rats
Flaws: Cynical, Racist. Bonds: Enemies, Adventurer, Has a crush. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kody Hastings, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple tan robe with grey stripes complete with hood. He wears a deerstalker hat to cover his moderate length black hair. He wears large thick round spectacles.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 5 years old his parents immigrated from the north. His childhood dream was to be a Tailor, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Job, Family. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 400 gp. Golden yellow topaz (800 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Southey, Male Human [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is black, silky, and of moderate length. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 20000 cp. Carnelian (70 gp). Silver pearl (160 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Huxley, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His auburn hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the east to a Brewer, Theobald learned a great deal about his father's area of expertise. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: To reunite with his absent father.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Family, Job, Nature. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 800 gp. Rock crystal (30 gp). Moonstone (30 gp).
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