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NPC Generator

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Advanced [show]


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black tunic with pastel highlights, and long white pants that bunch up around his shoes, and is pretty ugly. His red hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hunter was born the youngest of three triplets. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Family, Military. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Hunter Benson, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His eyes are green and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Miles Barney, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 600 gp. Violet garnet (1000 gp). Rock crystal (40 gp). Banded agate (4 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Henry Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Henry took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Mundane, Insane. Bonds: Poor. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Henry Ryland, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Carnelian (60 gp). Jet (80 gp).


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Theodoric was born with his father's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Athletic, Joker. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Compton, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 10000 sp. 4 Antitoxin. 1 Tanglefoot bags. 1 Thunderstones. 1 Everburning torch.


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. His head has been shaved. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Brandon, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)17 (+3) 12 (+1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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