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Advanced [show]


Nicholas Wallace, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Nicholas was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Nicholas Wallace, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 11 (+0)6 (-2)
Skills Deception +0, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His red hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Brewer.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Rich, Attractive, Job, Military. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Odo Altham, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Kody Bing, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel shirt with thin black vertical stripes and yellow pants. His brown hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Kody Bing, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 15 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Richard Benson, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a faded coat and loose pants complete with small hat. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Richard hails from a village terrorized by dire rats. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Enemies, Military. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Benson, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 8 (-1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. Brass mug with jade inlays (400 gp). 2 Antitoxin.


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with grey slacks. He has a moderate pudge and is not very fit. He has moderate length white hair. His brown eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south, but his parents moved at a very young age to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Immigrant, Mentor. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Ernest Clapham, Male Human Druid 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 6000 sp. Lapis lazuli (6 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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