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NPC Generator

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Advanced [show]


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. He keeps his long auburn hair kept up in a rat tail. His eyes are gray and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trym was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Skelton, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 10 (+0)18 (+4)
Skills Deception +7, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Eye agate (7 gp). Blue quartz (7 gp).


Social Check DCs


Bertram Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His brown hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted, Artistic. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Bertram Wakefield, Male Human Warlock 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Just what you see.


Social Check DCs


Manfred Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long red beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Athletic, Joker. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Birkenhead, Male Human Monk 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Zircon (50 gp). Rhodochrosite (5 gp). Blue sapphire (1200 gp). Bloodstone (50 gp).


Social Check DCs


Geoffrey Clayton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Rich. Occupation: Ruler

Voice: French accent

Attributes [hide]

Geoffrey Clayton, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time, he is not a threatening figure. He keeps his red hair in a flapper bob. He has violet eyes.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Family, Mentor, Adventurer, Job. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Gerard Stafford, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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