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NPC Generator

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Advanced [show]


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His chestnut hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. Gerald was born on a far southern desert where he grew up under the tutelage of his mother, an expert Shoemaker. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Bonds: Poor, Immigrant, Military. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Gerald Benson, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Hunter Budd, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, tan, dusty cloak. He wears a colorful flower in his golden hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Seamstress in town.

History: Hunter was raised in a hard working conservative environment. In his 17th year, his parents were killed by a gnolls raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job; and to end his boredom

Flaws: Mundane. Bonds: Attractive, Job, Enemies, Family. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Hunter Budd, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)16 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a tight fitting grey shirt and pants. His silver hair is thinning but still full. His green eyes peer out from beneath his small grey hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Antagonistic, Shy. Bonds: Poor, Mentor, Military. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Gerald Blakely, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up trident and armor he uses now. He inherited the family business which he has now maintained for 7 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Military, Nature, Job, Enemies. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Dustin Winthrop, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 2 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red hair reaches down to his waist. His eyes are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Crown-heir.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

John Cornish, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs

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