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NPC Generator

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Advanced [show]


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he typically wears green cloth garments or leather armor. His blonde hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: To be a Bowyer again; and further expansion of business

Flaws: Ugly, Greedy. Bonds: Religious, Enemies, Job. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Gresham, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his red robe. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Architect again.

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Dustin Davenport, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Simon Melancon, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish blonde hair is in a traditional bowl cut. His eyes are violet.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Simon took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Impeccable, Professionalism. Bonds: Nature, Enemies, Adventurer. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Simon Melancon, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anthony Ryland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing a perfectly clean shirt and pair of pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to pay off his debts

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Debt. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Ryland, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 7 (-2)15 (+2)
Skills History +0, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a hunchback. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Odo was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Weston, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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