Everard Kelsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is chestnut and curly. His gray eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Locksmith, his mother struggled to pay the bills. A gifted student he started as a Locksmith, but he got bored and became a Laborer. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Flaws: Shy, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Theodoric Wilberforce, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel cloak and cross-gartered black stockings. He has a very tight haircut. He wears a mask on his face.
Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born in the west, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He became a Herbalist soon after.
Motivation: He is content; and revenge
Flaws: Racist, Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Guy Remington, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He wears a top hat to hide his balding. He has a tattooed face.
Personality: Calm and collected, he is a well trained Detective. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Gifted. Bonds: Rich, Job, Nature, Religious. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 16 (+3) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 7000 sp. Coral (50 gp). 1 Minor magic item.
Peter Vance, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. His white hair is lengthy. He has a dull look in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Artistic, Fighting. Bonds: Job. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Justin Moreno, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears rags and sports a simple walking cane. His white hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Animal Trainer in town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, Military. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
Possessions: 8000 sp.
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