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Advanced [show]


Ralf Barton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, In love. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Ralf Barton, Male Human Aristocrat 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Randal Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and tan robe with the hood down. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Joker, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Ogden, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)10 (+0) 18 (+4)9 (-1)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. He has moderate length silver hair. He has violet eyes and a tan hat with a white feather.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Logical, Persistence. Bonds: Guardian, Rich, Enemies. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Theodoric Sheldon, Male Human Adept 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)6 (-2) 7 (-2)16 (+3)
Skills Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rose (50 gp). Citrine (50 gp). Blue quartz (12 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Clifford, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long silver hair is drawn into a two foot long braid. He has gray eyes and a white hat with a brown feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small mountains village. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Secretive, Racist. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Tim Clifford, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Henry Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of longbows on his belt, each one with a opal on the hilt. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, In love, Rich. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Henry Dumph, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)8 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Breastplate. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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