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Advanced [show]


Lance Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. Beneath his clothing is a huge mess of scar tissue. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Slave, Religious. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Lance Livingstone, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Aquamarine (700 gp). White opal (700 gp). Lapis lazuli (7 gp). 1 Chain shirt.


Social Check DCs


Everard Reed, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Masseuse again; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Family, Job, Adventurer. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Everard Reed, Male Human Adept 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 30000 cp.


Social Check DCs


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 10 years.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Gunter Winterbourne, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp.


Social Check DCs


Arnold Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is wearing a long, grey, dusty cloak. His silver hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. Like his father and his brother before him, after school he went straight into learning to become a Baker. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Antagonistic, Shy, Mundane. Bonds: Rich, Job. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Arnold Ansley, Male Human Ranger 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Vance, Male Human Commoner 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled electrum ring (2000 gp).


Social Check DCs

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