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NPC Generator

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Advanced [show]


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Don will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: A powerful brothel owner made him what he is. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Mentor, Military. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Don Kenley, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Tourmaline (70 gp). 1 Breastplate.


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright green suits and hats. His long auburn hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Job, Nature, Rich. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Wesley, Male Human Barbarian 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His hair is greying and his face has many wrinkles. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, In love, Job. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Cory Barclay, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 5 (-3)9 (-1)
Skills Animal Handling +0, History +4
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his shield ready. His red hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Persistence. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Gunter Eastaughffe, Male Human Aristocrat 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 81 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. His hair is short and auburn. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Gomory Sutton, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 50000 cp. Moss agate (5 gp). Golden yellow topaz (1400 gp). White pearl (40 gp). Moss agate (5 gp).


Social Check DCs

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