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Advanced [show]


William Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of western immigrants he idolized his mother. His childhood dream was to be a Detective, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Mason

Voice: French accent

Attributes [hide]

William Brixton, Male Human Bard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 27000 cp.


Social Check DCs


Percival Hayley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. He has silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is frequently practicing swordplay.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and doesn't want to be a map maker and was forced into it by his family

Ideals: Fighting. Bonds: In love, Attractive, Job, Military, Family. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Percival Hayley, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Chrysoprase (40 gp). Obsidian (6 gp). Coral (140 gp). Malachite (6 gp).


Social Check DCs


Patrick Trollope, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His long black hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Ugly, Selfish, Mundane. Bonds: Rich. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Patrick Trollope, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 5000 sp. Silver pearl (90 gp). Rhodochrosite (4 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fancy white suit. His blonde hair is braided into rings. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Hastings, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1900 sp.


Social Check DCs


Ralf Marley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he tends to wear a large violet jacket. His blonde hair is lengthy. He has a tattooed face.

Personality: Calm and collected, he is a well trained Barkeep. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Entrepeneur. Bonds: Job, In love, Adventurer. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Ralf Marley, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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