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Advanced [show]


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown wide-brimmed hat and brown clothes. His long black hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He has dedicated himself to building a better world.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Gifted, Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer, Enemies. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Myerscough, Male Human Ranger 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 6 (-2)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Silver chalice with lapis lazuli gems (100 gp). Solid gold idol (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Shane Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Performer. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Shane Winterbourne, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 28000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Hunter Ogden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by beers. He is bald on top and has large black tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Insane, Selfish. Bonds: Adventurer, Religious. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Hunter Ogden, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 600 sp.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with white highlights, and long red pants that bunch up around his shoes. He sports a long black beard, and similarly colored long hair. He has hazel eyes and a tan hat with a white feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: A powerful slaver made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Passionate, Gifted. Bonds: Mentor, Immigrant, Has a crush. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Gerald Bentley, Male Human Adept 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Harrington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Sellsword does. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a Bellfounder, his mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Sabotage a competitor.

Flaws: Disease, Impulsive. Bonds: Job, Enemies, Poor. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Lance Harrington, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp.


Social Check DCs

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