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NPC Generator

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Advanced [show]


Solomon Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a worn and beaten armor. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the north. He was taken from his home at a very young age. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant, Slave. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Solomon Berkeley, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Wymar Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is still thick. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and doesn't want to be a fortune-teller and was forced into it by his family

Flaws: Secretive. Bonds: Attractive, Enemies, Family, In love. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Wymar Barney, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Druidic, Ignan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Zircon (30 gp). Lapis lazuli (7 gp).


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered singing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Athletic, Joker, Artistic. Bonds: Rich, Attractive. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Trym Garrick, Male Human Expert 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 19 (+4)13 (+1)
Skills Perception +7, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 60 pp. Violet garnet (700 gp). Sard (60 gp). Deep green spinel (150 gp).


Social Check DCs


Tim Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a violet scarf. His brown hair is lengthy. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Bonds: Job, Adventurer, Family. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Tim Cotton, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His chestnut hair is greasy and uncared for. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and to reunite with his absent mother

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Lance Wallace, Male Human Rogue 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Banded agate (13 gp). Onyx (20 gp). White pearl (110 gp). Rhodochrosite (13 gp).


Social Check DCs

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