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NPC Generator

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Advanced [show]


Dean Copeland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 13th year, his parents were killed by a goblins raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Slave, Poor, Enemies. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Dean Copeland, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Leighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shield ready. His golden hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Extrovert. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Percival Leighton, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Manfred Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Insomniac, Addict. Bonds: Attractive, Guardian, Job. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Manfred Brownrigg, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 17 (+3)15 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs


Trey Hayes, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black pants and tee shirts. He wears a small hat to hide his balding. His eyes are a pleasant violet.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Guardian, Has a crush, Poor. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Trey Hayes, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Engraver. He has a slight overbite and is overall scrawny. He sports a long golden beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gunter was raised in a hard working conservative environment. His divine abilities were realized during a raid on his village. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Gunter Winchester, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Rock crystal (20 gp). Sardonyx (20 gp). Deep blue spinel (500 gp).


Social Check DCs

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