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NPC Generator

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Advanced [show]


Everard Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He is an epitome of beauty. He has dyed his greying silver hair a little too much giving a sharp silver color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Mundane, Addict. Bonds: Attractive, Job, Mentor. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Everard Skelton, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green shirt with thin tan vertical stripes and black pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He was born in a small mountains village. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Religious, Nature. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Mitchell, Male Human Aristocrat 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Adley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His blue unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He became a Butcher soon after.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Disease, Impulsive. Bonds: Rich, Slave, Job, Military. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Adley, Male Human Bard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 7 (-2)9 (-1)
Skills History +6, Performance +2
Senses Passive Perception 8
Languages Common, Aquan, Abyssal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 50 pp. Deep blue spinel (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Banker uniform, he is not a threatening figure. He wears a top hat to cover his moderate length chestnut hair. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a Banker soon after.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Bertram Washington, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Budd, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Gardener, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He became a Fortune-teller soon after.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Immigrant, Poor, Job, Family. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Lance Budd, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 5 (-3)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Halfling, Aquan
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 33000 sp. Amber (130 gp). Banded agate (12 gp). Deep blue spinel (900 gp). Black pearl (900 gp).


Social Check DCs

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