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NPC Generator

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Advanced [show]


Bernard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. His wide-brimmed hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He takes great joy in being the best Map Maker in town.

History: Born in the east to a Map Maker, Bernard learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Bernard was left his father's suit of armor and trained in its use and care. He has worked as a Map Maker like his father before him.

Motivation: Sabotage a competitor.

Flaws: Ugly, Addict. Bonds: Enemies, Job, Military. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Ashley, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple tan robe with green stripes complete with hood. His hair is brown and curly. His thin eyebrows rest above his beady green eyes.

Personality: Eccentric and domineering, Tim will drive conversation. Energy wise he seems alert and responsive.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Priest

Voice: French accent

Attributes [hide]

Tim Kendall, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)6 (-2) 14 (+2)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in black turtlenecks beneath a brown coat with white slacks. He is an epitome of beauty. His brown hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Stylist, who enjoyed hunting, Kyle was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Shy. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Kyle Ryland, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. Chrysoberyl (160 gp). Obsidian (11 gp).


Social Check DCs


Geoffrey Langston, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. With a patchy auburn beard and wild auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of men and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sellsword father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Geoffrey Langston, Male Human Bard 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 90000 cp. Golden yellow topaz (800 gp). Tiger eye turquoise (9 gp). Banded agate (9 gp).


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His brown hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Tim Copeland, Male Human Monk 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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