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Advanced [show]


Kyle Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple blue robe with violet stripes complete with hood. He sports a flattop hair cut. He has brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Mentor, Family. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Kyle Brownrigg, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Riley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He has a large black mantle and cape that has been intricately interwoven into his red robe. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the west. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Chad Riley, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is always cut to a buzz. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 12th year, his parents were killed by a goblins raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: To be a Dilettante again.

Ideals: Artistic. Bonds: Attractive, Job, Enemies. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Lance Heiser, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 7 (-2)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnoll, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He wears his black hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he feels threatened by others

Ideals: Justice, Gifted. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Justin Merton, Male Human Warlock 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Revenge; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Tim Spalding, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Sard (40 gp). Chalcedony (40 gp). Deep green spinel (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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