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NPC Generator

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Advanced [show]


Gerald Atherton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green cloak and cross-gartered white stockings. He keeps his auburn hair in a pixie cut. His eyes are hazel and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: Gerald was born the youngest of three triplets. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Atherton, Male Human Paladin 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 pp. Deep blue spinel (900 gp). Banded agate (10 gp). Amethyst (120 gp). 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Ernest Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: Ernest hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Many illithids want him driven away.

Ideals: Gifted, Philantrophist. Bonds: Enemies, Adventurer. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Ernest Stanford, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilbert Digby, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Athletic, Entrepeneur. Flaws: Addict, Antagonistic, Secretive. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Digby, Male Human Commoner 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Deception +4, Medicine +1
Senses Passive Perception 8
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. This violet eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Tailor and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Stableman again; and to protect his home

Flaws: Disease, Selfish. Bonds: Rich, Job, Guardian. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Pickering, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp.


Social Check DCs


Trym Clifton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he usually wears his brown robe and has his mace always slung over his shoulder. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trym was born the youngest of three triplets. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father; and he has a crush on the local crown-heir

Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Family, Has a crush. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Clifton, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)6 (-2)
Skills Deception +1, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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