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NPC Generator

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Advanced [show]


Gerard Thornton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black armored body suit, with a simple tan line shooting up and back down. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and an old rival family wants him found

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Gerard Thornton, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)7 (-2) 9 (-1)10 (+0)
Skills Nature +1, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Black pearl (1500 gp). Tiger eye turquoise (5 gp). 1 Disguise kit.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Gifted, Justice. Flaws: Antagonistic, Depressed. Bonds: Rich. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Gerald Brandon, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 6000 cp. Aquamarine (400 gp). 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears rags and sports a simple walking cane. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Ideals: Athletic. Bonds: Poor, Attractive, Enemies, Job, Mentor. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Patrick Barlow, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 16 (+3)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Rhodochrosite (13 gp). Violet garnet (1300 gp). Blue quartz (13 gp).


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His tied-back hair is white. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: A deep hatred of gnolls; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Coombs, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Clayden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with yellow pants. He is physically well-built. He sports a long golden beard, and similarly colored long hair. His ears are large.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: He was born in the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Performer.

Motivation: To be a Architect again; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Arnold Clayden, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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