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NPC Generator

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Advanced [show]


Ralf Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his brown hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Clayton, Male Human Rogue 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Performance +7, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the north. His childhood dream was to be a Carpenter, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Lazy. Bonds: Poor, Job, Immigrant. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Gomory Tattersall, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black tunic with blue highlights, and long green pants that bunch up around his shoes. He wears his red hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To prove his worth to the world; and many drow want him driven away

Ideals: Extrovert. Flaws: Disease, Impulsive. Bonds: Attractive, Rich, Enemies. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Charles Shelly, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a tan and brown robe with the hood down, marred by beers. He wears a top hat to hide his balding. His eyes are blue and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a plains tribe. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Bernard Astley, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Robert Huxley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane, Secretive. Bonds: Family, Adventurer. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Huxley, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)4 (-3) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp.


Social Check DCs

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