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NPC Generator

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Advanced [show]


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Spice Merchant. He is tall, broad shouldered and powerfully built. He has a long black beard with little hanging trinkets. His eyes are blue and beady.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Hugh Bentham, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Black pearl (1000 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are amber and catlike.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Nature, Family. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Huxley, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Blue star sapphire (800 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Guardian, Nature, Rich. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Randal Ridley, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Norman Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and an old rival family wants him found

Flaws: Antagonistic, Addict. Bonds: Family, Poor, Debt. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Norman Palomarez, Male Human Wizard 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 300 gp.


Social Check DCs


Peter Shelby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His black hair is smooth and relatively long. He is baby faced.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Bonds: Family, Nature. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Peter Shelby, Male Human Cleric 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 6 (-2)13 (+1)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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