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NPC Generator

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Advanced [show]


Aldous Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue tunic with brown highlights, and long pastel pants that bunch up around his shoes and is in decent physical shape. His silver hair is drawn into a tight pony tail with a card scrunchie. His fierce violet eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 9 years later his spouse died after the birth of his son. Heartbroken, Aldous never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is greedy; and he seems to be bored by most things

Flaws: Cynical, Mundane. Bonds: Attractive, Rich, In love. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Aldous Dumph, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright chestnut hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Performer in town.

History: Born in the north to a Performer, Ernest learned a great deal about his mother's area of expertise. He worked as a nervous Performer and found it very stressful. He has worked as a Performer like his mother before him.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Fighting, Logical. Bonds: Rich, Attractive, Job. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Ernest Blackwood, Male Human Warrior 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black costume with the symbols of magic on his torso. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure.

Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Gerald Ansley, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. Lapis lazuli (10 gp). Deep green spinel (90 gp). 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a large brown jacket. His clothes are grease stained in places. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Trey Ainsworth, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tourmaline (40 gp). Deep green spinel (40 gp). Jet (40 gp).


Social Check DCs


Diggory Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He has wavy golden hair. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Religious. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Diggory Wellington, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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