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NPC Generator

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Advanced [show]


Patrick Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was born in the north. A freak accident while working with his Sellsword mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Sellsword.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Immigrant. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Patrick Hornsby, Male Human Barbarian 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a simple black robe with violet stripes complete with hood. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Artistic, Gifted. Bonds: Nature, Job. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Ainsworth, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Westcott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is renowned for his bright green suits and hats, marred by chocolates. His hair is chestnut and very short. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Ugly, Shy, Addict. Bonds: Religious, Adventurer. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Westcott, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. He has styled his chestnut hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his mother.

History: The child of western immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Robert Shipley, Male Human Warlock 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 8000 sp. Golden yellow topaz (500 gp). Blue star sapphire (500 gp). 1 Minor magic item.


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears green painted combat armor at almost all times. His white hair is lengthy and is close to two feet long. He has amber eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Shy. Bonds: Rich. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Trym Cooper, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 34000 sp. 1 Darkwood Buckler.


Social Check DCs

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