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NPC Generator

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Advanced [show]


Hunter Marston, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He typically wears green cloth garments or leather armor. He wears his hair in dreadlocks. His gray eyes peer out from beneath his wide-brimmed green hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Optimist. Bonds: Attractive, Family, Adventurer. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Hunter Marston, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Ralf Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his tan robe and has his greatsword always slung over his shoulder. He sports a long white beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Skelton, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Justin Perry, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Religious, Slave. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Justin Perry, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raymond was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Persistence. Bonds: Adventurer, Attractive, Family. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Raymond Marleigh, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Clerebold Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Clerebold Kenley, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 20000 cp. Blue quartz (7 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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