Dean Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long golden hair is drawn into a two foot long braid. His amber eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.
History: He was born on a small isolated farm. Dean was born on a far western plains where he grew up under the tutelage of his mother, an expert Locksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Bonds: Rich, Adventurer, Nature, Immigrant. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Eye agate (12 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Hubert Byron, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a feathered hat. He has gray eyes and a brown hat with a yellow feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Hubert studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Gifted, Entrepeneur. Bonds: Religious. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40 pp.
Robert Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Engraver mother left him crippled. He has never given up on his singing dream.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Persistence, Artistic. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 21000 cp.
Theobald Ryland, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. His blue unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the west. Theobald was born on a far northern desert where he grew up under the tutelage of his father, an expert Dyer. He moves from town to town, unable to find a place to settle.
Motivation: Many illithids want him driven away; and he wants revenge against illithids
Ideals: Extrovert. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 21000 sp. 1 Minor magic item.
Reynard Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Sailor business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Expand his business.
Ideals: Optimist, Logical. Bonds: Job, Family. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!