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NPC Generator

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Advanced [show]


Adam Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports green clothing, slightly heavier than average wear. He is an epitome of beauty. His golden hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adam was raised in a hard working conservative environment. A freak accident while working with his Sculptor father left him crippled. He now owns his own business.

Motivation: He is greedy; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Adam Roscoe, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He wears his blonde hair down. His eyes are blue and beady.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a dire rats raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Apothecary.

Motivation: To be a Bellfounder again.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Trym Graeme, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Frederick Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Secretive, Disease, Insomniac. Bonds: Rich, Enemies. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Frederick Gladstone, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered lance and tarnished shortspear as well. His hair is golden and very short. His eyes are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Glassblower father left him crippled. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Secretive, Disease. Bonds: Job, Rich. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Anselm Bentham, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Jocelyn Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His silver hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Jocelyn has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local sculptor

Flaws: Secretive, Disease, Insane. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Jocelyn Axton, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp.


Social Check DCs

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