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Advanced [show]


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey tunic with green highlights, and long red pants that bunch up around his shoes. He has a small bristly mustache and wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerard hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Gerard Stafford, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp.


Social Check DCs


Geoffrey Hale, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing the road beaten gear of a warrior. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Geoffrey was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Insane, Depressed. Bonds: Military, Family. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Geoffrey Hale, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 15 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90000 cp.


Social Check DCs


Simon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and carries shields. He keeps his long black hair kept up in a rat tail. His hazel eyes peer out from beneath his small yellow hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Family, Nature. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Simon Hadleigh, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Courier. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new courier responsibilities is difficult

Bonds: Attractive, Job, Rich, Military. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Kody Ryland, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He has golden hair. His violet eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: The child of a Merchant, who enjoyed hunting, John was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

John Merton, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Masterwork manacles.


Social Check DCs

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